![]() To overcome firewall related issues, visit to learn how to open specific ports for NEStalgia on your router. The majority of hosting issues happen when a firewall blocks a NEStalgia server from contacting the hub. If you've previously installed NEStalgia and are encountering new issues with the Launcher, close the Launcher and delete your 'bin' and 'cache' folders (defaulted to '\\My Documents\BYOND\bin'.) Hosting Problems Ensure that your system has Internet Explorer 9 or higher installed, and that Javascript is turned on ( More Info).The NEStalgia Launcher is rendered using Internet Explorer, so any problems with your IE install will directly affect the Launcher. ![]() Double check that Internet Explorer is working properly on your computer.If you're having problems with the NEStalgia Launcher: Technical Problems: NEStalgia Launcher Issues We're working to provide client-side savefiles for privately hosted games in a future update. Check your "Recent Games" list in the NEStalgia Launcher to track down the servers that you have been playing on. NEStalgia savefiles are currently stored server-side, meaning that your characters are stored on the specific server that you're playing on. Where did my characters go? I can't find my savefile! Provide this IP Address to your friends and they can use it to join your server by clicking the "IP Connect" button in the NEStalgia launcher. Once your server is online the game will give you a confirmation message and show you the IP Address of your server. When you launch a local game click the "Host Server" button in the bottom-right area of your interface to start hosting a private server. First time players simply need to launch NEStalgia from Steam and make sure that the "Link to Steam ID" checkbox is checked when you create your new BYOND Key (it's checked by default). When you buy NEStalgia on Steam, you can use your Steam account to activate your NEStalgia purchase for one BYOND Key. How do I link my Steam account to a BYOND Key? Even if you purchase NEStalgia through Steam, you'll need to create a BYOND username to play the game. NEStalgia was developed using the BYOND game creation tools, which is why hosts and manages our user account database. I think it’s just that the engine’s more efficient.Frequently Asked Questions: Why do I need a BYOND Key? For some reason Unity is easier to use and more successful for me to get whatever I want done than BYOND. Has various build support: iOS, Android, PC, Mac, PS3, PS4, Xbox 360, Xbox One, more etc… This community and others are have friendly developers Free up for commercial use to what $200k income? Has an extremely large community and is very widely used Has a wide, extensive documentation of API Has lots free and paid assets at the Unity asset store MV supports built for iOS, Android, Mac and PC Comes with license to create RPGs for commercial purposes Has resources installed and can buy extra resources Has NO supported build and so the games can only be released in its own community Forum has trolls and getting help may not always be very friendly Has a moderate amount of support for it’s API I hope it’s okay for me to start a comparison thread
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